************ NENE NUKEM 3D VERSION 1.0: MAC-TOMIC ADDITION ************ * * * PC & Macintosh Compatible * * * * Another Story of Bubblegum Crisis * ************************************************************************ Created by: Jason Ng (ekstrmly@primenet.com) aka Unagi, An extreme drooling BGC otaku! August 1997 Original Concept Design: Kenichi Sonoda (Character Designs) Aaron Travis & Peter Kretschman (BGC Doom) Planning And Original Story: Jason Ng & Suzuki Toshimichi Starring The Knight Sabers: Hiramatsu Akiko (Nene), Sakakibara Yoshiko (Sylia), Oomori Kinuko (Priss) & Tomizawa Michie (Linna) Additional Voices: Hisakawa Aya (Lisa) & Asami Junko (Naoko) Music Performed By: The Knight Sabers, Lou Bonnevie & Tsubokura Tadako Sound Sampling & Mixing By: Jason Ng Graphics By: Jason Ng & Richard Liou Additional Art: Innpchan (The Pig) 3D Rendering by: Richard Liou, Kevin Chu & Moon Lau Animation Encoding By: Jason Ng & Marco van Loon o Contents of this file: o Nene Nukem Frequently Asked Questions o Where to get this patch o Minimum System Requirements o Cool Features of NENE NUKEM 3D VERSION 1.0: MAC-TOMIC ADDITION o Weapons Modified o Ammunition Description o File Information o Type of DUKE Patch o Play Information o Construction o Copyright / Permissions o Installation Instructions o Story and Further Information o Nene Nukem Frequently Asked Questions: Q: What is Nene Nukem? A: Nene Nukem is a conversion patch for Duke Nukem 3D. It replaces Duke Nukem with Nene Romanova by modifying relevant graphics, sounds, and cinematics. The patch is broken up into two parts. Owners of PC Duke Nukem 3D v1.3d Registered & Shareware need only download the first part. Owners of PC & Mac Duke Nukem 3D Atomic versions require the first and second part. Q: Who's Nene? A: Nene (pronounced "Nay Nay") is one of four members of a vigilante organization known as the Knight Sabers. The Knight Sabers is made up of Sylia Stingray, Priscilla Asagiri, Linna Yamazaki, and Nene Romanova. Q: What's so special about Nene? A: Whereas Priss specializes in close-up and personal melee combat with munition and concussion based weapons, Nene relies on stealth and defensive tactics. She provides Electronic Counter Measure, tactical and communication support for the Knight Sabers during battle. Although Nene lacks offensive capabilities, her good looks and amazing brain makes her a valuable asset to the team. o Where to get this patch: * http://www.dim.com/~mackys/bgcnukem/ o Minimum System Requirements: * Any version of Duke Nukem 3D (Shareware or Registered; PC or Mac) properly installed on your hard drive. * 486 DX2 IBM or 68040 Macintosh compatible computer with 8 MB of RAM. * 70 Megs of free hard drive space. * Decompression application to open ZIP files. Mac owners must also be able to open HQX (BinHex4.0) files. o Cool Features of NENE NUKEM 3D VERSION 1.0: MAC-TOMIC ADDITION: * Compatible with ALL versions of Duke Nukem 3D (Shareware and Registered; PC and Macintosh). * Sounds including new Nene quotes, bonus screen music and two rockin' new ending themes! * New subtitled cinematic sequences from Scoop Chase! * Re-modification of all weapon sprites! Older weapons have been tweaked to improve performance. Newer weapons have been completely redone. * Pay your respects at the all new LINNA SHRINE. * Catch an anime flick at the movie theater. * Nene shower sequence! * Anime artwork from Bubblegum Crisis, AD Police, Gall Force, and more. Plus hidden hentai (some not so hidden, DYO!). Find every secret, flip every switch. You'll never know what you'll find! * Fight for your life against a BU-12B Battle Boomer! * Lions, tigers and Dobermans! Oh, my! * Duke sprites have been replaced with 3D rendered Nene! Have Nene Matches with all your friends with everyone in hardsuits! For Nene Matches, all players MUST HAVE IDENTICAL Nene Nukem files in their duke3d folders and all computers MUST BE configured IDENTICALLY in the SETUP program. * Modification of the Remote Ridicule System. Taunt your opponents in Japanese! o Weapons Modified: The following weapons info is based on Hardsuit Priss by Casa (bertishq@erau.edu). # DUKE NUKEM PRISS NUKEM 3D v 1.6 Ammo - ----------- -------------------- -------------------------- 1 Mighty Foot Ankle Bomber n/a 2 Pistol Hand Laser Battery 3 Shotgun Gravitic Sling UHDU Rounds 4 Ripper Quantum Laser Power Cell 5 RPG 30 mm Gauss Cannon HEJA Rounds 6 Pipe Bombs Killer Doll n/a 7 Shrinker Graviton Emitter Shrinker/Expander Crystals 8 Devastator Eliminator HEAP Rounds 9 Tripbomb S-Mine n/a 0 Freezer Raven Special Nitrogen Cartridge o Ammunition Description: Battery for hand laser: Rounds consist of a light weight, two terminal battery. Emphasis of battery design was placed on high energy throughput to meet the power demands of the laser emitter. As a result, the storage device is irreversibly damaged as it discharges and can not be recharged. UHDU (Ultra Heavy Depleted Uranium) rounds for gravitic sling: With a density 68% greater than lead, UHDU is capable of perforating any armor with ease. The round consists of depleted uranium pellets encased in a hollow polymer casing. Essentially a "hyper-kinetic shotgun" the weapon is most lethal at close range but loses effectiveness with distance due to pellet dispersion. Power Cell for quantum laser: Rounds consist of a hydrogen power cell with four times the storage capacity of similar sized alkaline batteries but weighs only half as much. However, manufacturing such high energy density devices is very expensive and places it out of reach of most consumers. HEJA (High Explosive Jet Assisted) rounds for 30mm gauss cannon: Rounds consist of a micro-explosive warhead propelled by a fast-burning solid rocket propellant engine. The gyrojet engine ignites after the round leaves the cannon, accelerating the warhead towards the target. HEJA rounds are designed for long range combat and will cause substantial damage to the user if detonated at close range. Killer Doll: Manufactured by USSD as an accessory for the Cynthia Unit, the killer doll is disguised as a child's toy and can be detonated by remote control. Using submicron lamellar structuring, the explosives within the killer doll are effectively camouflaged and can not be detected using existing explosive detection devices. Shrinker/Expander ammo for graviton emitter: Rounds consist of unstable quantum matter stored in a stasis crystal. Upon striking an organic mass, the quantum matter imparts its inertial reference frame to the target. Depending on whether the quantum matter is monophasic or polyphasic, the target will either shrink (stable for a few seconds) or expand (unstable, i.e., the object explodes). HEAP (High Explosive Armor Piercing) rounds for Eliminator: Rounds are similar to the APDS rounds in that they are made up of a carrier unit and a depleted uranium penetrator. However, HEAP rounds contain a directional explosive charge between the carrier and the penetrator that detonates upon impact, driving the penetrator deeper into the target. Although the majority of the explosive force is concentrated at the target's surface, the reactionary shockwave can damage the user if fired at close range. S-Mine: Using a pressure activated quick setting adhesive, the S- Mine will permanently "stick" to any solid surface. The mine activates after a few seconds and will detonate if any object crosses it's laser sensor. Nitrogen cartridge for the Raven Special: Rounds consist of globules of liquid nitrogen held within an electro-magnetic containment field. Upon striking a target, the containment field bursts, releasing a freezing blast of refrigerant. o File Information: ======================================================================== Title : NENENKM1.ZIP & NENENKM2.ZIP (22.8 MB) Date Finished : August 1997 Author : Jason "Unagi" Ng Email Address : ekstrmly@primenet.com Other Files By Author : Priss Nukem 3D v1.0, 1.5 & 1.6 and SE. Misc. Author Info : Unagi is a Japanese fresh water eel. I was introduced to it via Breath of Fire 2 and also sushi. I though it sounded cool, so I adopted it as my ghost name. A "ghost name" is a term I lifted from Ghost in the Shell. It is an online persona that you surf the net with. Description : Nene Nukem 3D v1.0 is a stand alone patch for Duke Nukem 3D. It is based on the PrissN16 engine but adds to it substantially. It is a companion piece to Priss Nukem SE. Included in NENENKM*.ZIP are: NENENK10.TXT *.ART TAUNTS.HQX USER.CON *.VOC DUKE.RTS Total unzipped file size: 45.3 MB! Additional Credits : Thanks to Kevin Chu & Moon Lau for those new Boomer renders. Additional thanks to Marco van Loon for helping me with those cinematics. And special thanks to Ben Cantrick for letting me clutter up his ftp space with this silly patch. ======================================================================= o Type of DUKE Patch New level WAD : No Dehack Patch : Yes o Play Information Map # : n/a Single Player : Yes Cooperative 2-8 Player : Yes Prissmatch 2-8 Player : Yes Difficulty Settings : Yes New Sounds : Yes New Music : Yes New Graphics : Yes Demos Replaced : None o Construction Base : Priss Nukem 3D v1.6 Build Time : June 1997 to August 1997. Editor(s) used : DeuTex3.6, Build1.0, Editart1.0, WinDat2.19G, Paintbrush3.11, GraphConverter2.0, Canvas3.0.6 and Anmenc plus others. Known Bugs : Replaced those damn cinematics, finally but there will be stray sounds during them. May Not Run With... : Any machine that can't run Duke Nukem. o Copyright / Permissions Authors may NOT use this patch as a base to build additional patches. (Unagi would probably be happy to let you use Priss Nukem in other projects, if you ask him.) You MAY distribute this patch, provided you include this file, with no modifications. You may distribute the patch in any electronic format (BBS, Diskette, CD, etc.) as long as you include this file intact. You may not sell this wad for profit. THIS PATCH IS NOT MADE BY OR SUPPORTED BY 3D REALMS. o Installation Instructions PC Compatibles: Shareware or Registered v1.3d (Only NENENKM1.ZIP required): * Start with a properly installed version of Duke Nukem 3D. * Unzip NENENKM1.ZIP into the DUKE3D directory, letting it over- write any existing files. * Play the game! Atomic v1.4 & 1.5 (Requires NENENKM1.ZIP & NENENKM2.ZIP): * Start with a properly installed version of Duke Nukem 3D. * Unzip NENENKM1.ZIP into the DUKE3D directory, letting it over- write any existing files. * Unzip NENENKM2.ZIP into the DUKE3D directory, letting it over- write any existing files. * Play the game! Mac Compatibles (Requires NENENKM1.ZIP & NENENKM2.ZIP): Mac Duke Nukem 3D Atomic Shareware: * Start with a properly installed version of Duke Nukem 3D Atomic on your hard drive. * In your unzipping application, shut OFF the automatic Line Feed Conversion option. * Unzip NENENKM1.ZIP into your "Duke Demo Files" folder letting it overwrite any existing files. * Unzip NENENKM2.ZIP into your "Duke Demo Files" folder letting it overwrite any existing files. * Delete the "Con Cache" file. * Find the TAUNTS.HQX file and extract the "Taunts.sea" file to your Desktop. Double click on "Taunts.sea" to extract the "Taunts" folder. Drag the "Taunts" folder into your "Duke Nukem 3D" folder, letting it overwrite any existing files. * Play the game! Mac Duke Nukem 3D Atomic Registered: * Start with a properly installed version of Duke Nukem 3D Atomic on your hard drive. * In your unzipping application, shut OFF the automatic Line Feed Conversion option. * Create a new folder named "Nene Nukem" inside your Duke 3D folder. * Unzip NENENKM1.ZIP into your "Nene Nukem" folder. * Unzip NENENKM2.ZIP into your "Nene Nukem" folder letting it overwrite any existing files. * Find the TAUNTS.HQX file and extract the "Taunts.sea" file to your Desktop. Double click on "Taunts.sea" to extract the "Taunts" folder. Drag the "Taunts" folder into your "Duke Nukem 3D" folder, letting it overwrite any existing files. * To play the game, drag and drop the "Nene Nukem" folder on top of the Duke 3D application icon. o Story and Further Information "OK, your turn, Nene," Sylia said. "Huh? So do I have to do it too?" Nene responded half-heartedly. "Naturally. I need the data to construct the programs for the new suits," Sylia reassured her, "We'll do Level Five once more. Even an ordinary girl can clear Level Five." Somehow that did not make her feel any better. "OK... OK," Nene whined as she stretched her arms and headed for the holo-simulator. Linna emerged from the simulator hatch and said, "You've got to be able to clear Level Five sooner or later, right?" Nene did not know what to say. She just smiled nervously and gave a passing salute as Linna closed the door behind her. The redhead put herself into her best fighting stands as the holo-generator fired up. "This is your third try," Sylia announced over the intercom, "Ready, go!" Thanks for playing Nene Nukem! Konya Wa Hurricane, Baby! Jason "Unagi" Ng (ekstrmly@primenet.com) An extreme drooling BGC otaku!